Load Level Gameplay
UFPTask_LoadLevel · Inherits UFlowPilotTask → UObject · Tasks/FPTask_LoadLevel.h
Load Level
- Tasks that loads a level, streamed in or not.
Properties
| Property | Default | Description |
|---|---|---|
LevelLevel · TSoftObjectPtr<UWorld> | Level to load | |
Stream LevelbStreamLevel · bool | false | Streams level if true |
Block On LoadbBlockOnLoad · bool | false | Blocks main thread when loading Editable when Stream Level is on |
Make Visible After LoadbMakeVisibleAfterLoad · bool | true | Makes visible after loading if true Editable when Stream Level is on |
AbsolutebAbsolute · bool | false | if true, options are reset. Editable when Stream Level is off |
Open OptionsOpenOptions · FString | Load level options |
Common Task options
Every Task also has Task Name, Description and Enabled, see FlowPilot Task.