Delay Gameplay
UFPTask_Delay · Inherits UFlowPilotTask → UObject · Tasks/FPTask_Delay.h
Simple task that adds a delay to the execution flow
Properties
| Property | Default | Description |
|---|---|---|
Delay TimeDelayTime · float | 0.0 | Delay Time Min: 0.0 · Units: s |
Random DeviationRandomDeviation · float | 0.0 | Adds random deviation (TimeAmount - RndDev, TimeAmount + RndDev), Clamped (0.0f - T) Min: 0.0 · Units: s |
Common Task options
Every Task also has Task Name, Description and Enabled, see FlowPilot Task.