Destroy Actor Gameplay
UFPTask_DestroyActor · Inherits UFlowPilotTask → UObject · Tasks/FPTask_DestroyActor.h
Destroys Actors
Properties
| Property | Default | Description |
|---|---|---|
Actor ReferenceActorReference · FFlowActorReference | Actors to Destroy | |
DelayDelay · float | 0.0 | Destroy Delay Min: 0.0 · Units: s |
Common Task options
Every Task also has Task Name, Description and Enabled, see FlowPilot Task.