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FlowPilotSettings.h

File Info

FileName: FlowPilotSettings.h

UFlowPilotSettings

Parent Classes: [ UDeveloperSettings ]

FlowPilot Project User Settings.

Properties

// Will prefetch Actors on Setup
UPROPERTY(EditAnywhere, Config, Category="Caching")
uint8 bPrefetchActorsOnSetup : 1;
// Only show Description On Active Tasks
UPROPERTY(EditAnywhere, Config, Category="Debug")
uint8 bShowDescriptionOnActiveTasks : 1;
// Will display future Tasks only when the Parent Task is Active.
UPROPERTY(EditAnywhere, Config, Category="Debug")
uint8 bShowFutureChildTasksWhenParentActive : 1;
// Show X Queued Tasks
UPROPERTY(EditAnywhere, Config, Category="Debug", meta=(ClampMin=0))
int32 ShowQueuedTasksCount = 3;
// Show X Completed Tasks
UPROPERTY(EditAnywhere, Config, Category="Debug", meta=(ClampMin=0))
int ShowCompletedTasksCount = 3;
// Scale Debug UI
UPROPERTY(EditAnywhere, Config, Category="Debug", meta=(UIMin=0.5f, UIMax=2.0f))
float DebugFontScale = 1.0f;
// If True, Draws Root Node
UPROPERTY(EditAnywhere, Config, Category="Debug")
uint8 bDrawRoot : 1;
// Hierarchy Indentation
UPROPERTY(EditAnywhere, Category="Debug|Display Preferences")
float Indentation = 5.0f;
// Text padding
UPROPERTY(EditAnywhere, Category="Debug|Display Preferences")
FVector2D TextPadding = FVector2D(10.0f, 5.0f);
// Tile with background Margin
UPROPERTY(EditAnywhere, Category="Debug|Display Preferences")
float TileVerticalMargin = 2.0f;
// Running Task Color
UPROPERTY(EditAnywhere, Category="Debug|Display Preferences")
FLinearColor TaskRunningColor = FLinearColor(0.9f, 0.2f, 0.05f, 0.45f);
// Task Completed Color
UPROPERTY(EditAnywhere, Category="Debug|Display Preferences")
FLinearColor TaskCompletedColor = FLinearColor(0.0f, 0.25f, 0.0f, 0.45f);
// Task in Queue Color
UPROPERTY(EditAnywhere, Category="Debug|Display Preferences")
FLinearColor TaskQueuedColor = FLinearColor(0.02f, 0.03f, 0.09f, 0.45f);
// Task Title Color
UPROPERTY(EditAnywhere, Category="Debug|Display Preferences")
FLinearColor TextColor = FLinearColor::White;
// Text Background Color
UPROPERTY(EditAnywhere, Category="Debug|Display Preferences")
FLinearColor DefaultBackgroundColor = FLinearColor(0, 0, 0, 0.45f);
// Valid Color
UPROPERTY(EditAnywhere, Category="Debug|Display Preferences")
FLinearColor ValidColor = FLinearColor(0.0f, 0.25f, 0.02f, 0.45f);
// Invalid Color
UPROPERTY(EditAnywhere, Category="Debug|Display Preferences")
FLinearColor InvalidColor = FLinearColor(0.25f, 0.02f, 0.02f, 0.45f);