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Hide and Seek Smart Object

  1. Make a FlowPilot Asset

  2. Add While Task

  3. Add Actor Facing Task

    We get the player via GameplayTag, and check if its facing us, using their ViewPoint If this tasks succeeds, we move to the next

  4. Add Teleport To Task

    We find a position behind the player and teleport there.

  5. Now we repeat the loop