Fixing The Demo Level
What a bummer! FlowPilot’s own Demo map doesn’t even work out of the box!
I know, I know, let’s fix that together, I promise it’s on purpose.
Less Talking More Fixing
-
Open
FlowPilot_DemoLevel
if you haven’t already -
Find
FlowPilotActor
in the Outliner, thenFlowPilot Component
and finallyFlow Pilot Asset
-
Open
FP_DemoLevel_Main
and find and selectSpawn Player
Task. -
In the Task Details panel, select your own Blueprint Character in
Spawn Class
property. -
In Tree View Panel, Select
Posses Player
, and double check thatPawn to Posses
is set toRuntime
and that the tag matches the tag you setup from Step 4. -
Now we can save the asset, and edit our GameMode so we don’t automatically spawn a default Pawn from it. We can just select
None
here. We handle it in FlowPilot. -
Press Play! You are done!
Wrapping Up
Hope you liked this small introduction to what FlowPilot can do. Enjoy!