Fixing The Demo Level
What a bummer! FlowPilot’s own Demo map doesn’t even work out of the box!
I know, I know, let’s fix that together, I promise it’s on purpose.
Less Talking More Fixing
- 
Open
FlowPilot_DemoLevelif you haven’t already
 - 
Find
FlowPilotActorin the Outliner, thenFlowPilot Componentand finallyFlow Pilot Asset
 - 
Open
FP_DemoLevel_Mainand find and selectSpawn PlayerTask.
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In the Task Details panel, select your own Blueprint Character in
Spawn Classproperty. - 
In Tree View Panel, Select
Posses Player, and double check thatPawn to Possesis set toRuntimeand that the tag matches the tag you setup from Step 4.
 - 
Now we can save the asset, and edit our GameMode so we don’t automatically spawn a default Pawn from it. We can just select
Nonehere. We handle it in FlowPilot.
 - 
Press Play! You are done!
 
Wrapping Up
Hope you liked this small introduction to what FlowPilot can do. Enjoy!