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FPTask_PlaySound.h

File Info

FileName: FPTask_PlaySound.h

UFPTask_PlaySound

Parent Classes: [ UFlowPilotTask ]

Plays SoundCues or SoundWaves

Properties

// Actor Reference to use as source location
UPROPERTY(EditAnywhere, Category = "FlowPilot")
FFlowActorReference ActorReference;
// Sound Cue to play
UPROPERTY(EditAnywhere, Category="FlowPilot")
TObjectPtr<USoundCue> SoundToPlay;
// Sound Wave to play
UPROPERTY(EditAnywhere, Category="FlowPilot")
TObjectPtr<USoundWave> SoundWaveToPlay;