FlowPilotSettings.h
File Info
FileName: FlowPilotSettings.h
- Class List:
[
UFlowPilotSettings
]
UFlowPilotSettings
Parent Classes:
[ UDeveloperSettings
]
FlowPilot Project User Settings.
Properties
// Allows changing the default ticking group for Ticking FlowPilotComponents.// Components tick 'DuringPhysics' by default.UPROPERTY(EditAnywhere, Config, Category="Performance")TEnumAsByte<ETickingGroup> DefaultTickingGroup = ETickingGroup::TG_DuringPhysics;
// Will prefetch Actors on FlowPilot Setup PhaseUPROPERTY(EditAnywhere, Config, Category="Performance")bool bPrefetchActorsOnSetup = true;
// Show Runtime Descriptions On Active Tasks OnlyUPROPERTY(EditAnywhere, Config, Category="Debug")bool bShowDescriptionOnActiveTasks = true;
// Will display future Child Tasks only when the Parent Task is Active.UPROPERTY(EditAnywhere, Config, Category="Debug")bool bShowFutureChildTasksWhenParentActive = true;
// Number of Queued Tasks to ShowUPROPERTY(EditAnywhere, Config, Category="Debug", meta=(ClampMin=0))int32 ShowQueuedTasksCount = 4;
// Number of Completed Tasks to ShowUPROPERTY(EditAnywhere, Config, Category="Debug", meta=(ClampMin=0))int ShowCompletedTasksCount = 2;
// Scale Debug UIUPROPERTY(EditAnywhere, Config, Category="Debug", meta=(UIMin=0.5f, UIMax=2.0f))float DebugFontScale = 1.0f;
// If True, Draws Root NodeUPROPERTY(EditAnywhere, Config, Category="Debug")bool bDrawRoot = false;
// Hierarchy IndentationUPROPERTY(EditAnywhere, Category="Debug|Display Preferences")float Indentation = 4.0f;
// Text paddingUPROPERTY(EditAnywhere, Category="Debug|Display Preferences")FVector2D TextPadding = FVector2D(8.0f, 3.5f);
// Tile with background MarginUPROPERTY(EditAnywhere, Category="Debug|Display Preferences")float TileVerticalMargin = 1.75f;
// Running Task ColorUPROPERTY(EditAnywhere, Category="Debug|Display Preferences")FLinearColor TaskRunningColor = FLinearColor(0.9f, 0.2f, 0.05f, 0.45f);
// Task Completed ColorUPROPERTY(EditAnywhere, Category="Debug|Display Preferences")FLinearColor TaskCompletedColor = FLinearColor(0.0f, 0.25f, 0.0f, 0.45f);
// Task in Queue ColorUPROPERTY(EditAnywhere, Category="Debug|Display Preferences")FLinearColor TaskQueuedColor = FLinearColor(0.02f, 0.03f, 0.09f, 0.45f);
// Task Title ColorUPROPERTY(EditAnywhere, Category="Debug|Display Preferences")FLinearColor TextColor = FLinearColor::White;
// Text Background ColorUPROPERTY(EditAnywhere, Category="Debug|Display Preferences")FLinearColor DefaultBackgroundColor = FLinearColor(0, 0, 0, 0.45f);
// Valid ColorUPROPERTY(EditAnywhere, Category="Debug|Display Preferences")FLinearColor ValidColor = FLinearColor(0.0f, 0.25f, 0.02f, 0.45f);
// Invalid ColorUPROPERTY(EditAnywhere, Category="Debug|Display Preferences")FLinearColor InvalidColor = FLinearColor(0.25f, 0.02f, 0.02f, 0.45f);